Hi guys,
I would like to share my participation in the production of Game Evasion, I was responsible for: Highpoly and Lowpoly model, Uv mapping and Textures of this class striker character.
I would like to thank the great team of Kindo CG, and Daniel Bohrer for the opportunity ! it was awesome to be a part of this project!
Thanks!
Evasion - Launch Trailer | PS VR